C# Class LevelEditorUI, Mathius_DOE

Inheritance: MonoBehaviour
Exibir arquivo Open project: RandomNPC/Mathius_DOE Class Usage Examples

Public Properties

Property Type Description
thisMetalGUISkin UnityEngine.GUISkin

Public Methods

Method Description
HandleGuiOnClick ( object sender, ButtonName, e ) : void
HandleGuiOnScroll ( object sender, ButtonName, e ) : void
HandleGuiOnToggle ( object sender, ButtonName, e ) : void
HandlePconGesturePerformed ( object sender, PCGesture, e ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
loadSettingsFromPreferences ( ) : void
using_operations ( ) : byte
using_terrains ( ) : byte

Method Details

HandleGuiOnClick() public method

public HandleGuiOnClick ( object sender, ButtonName, e ) : void
sender object
e ButtonName,
return void

HandleGuiOnScroll() public method

public HandleGuiOnScroll ( object sender, ButtonName, e ) : void
sender object
e ButtonName,
return void

HandleGuiOnToggle() public method

public HandleGuiOnToggle ( object sender, ButtonName, e ) : void
sender object
e ButtonName,
return void

HandlePconGesturePerformed() public method

public HandlePconGesturePerformed ( object sender, PCGesture, e ) : void
sender object
e PCGesture,
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

thisMetalGUISkin public_oe property

public GUISkin,UnityEngine thisMetalGUISkin
return UnityEngine.GUISkin