Property | Type | Description | |
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ChangeHeight | IEnumerator |
Method | Description | |
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Deselect ( ) : void | ||
GetReport ( ) : InventoryReport, | ||
GiveItem ( string item ) : bool |
Gives the item.
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GiveItemList ( List |
Gives each item in the list.
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Hide ( ) : void |
Hide the inventory panel.
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OnBeginDrag ( PointerEventData eventData ) : void | ||
OnDrag ( PointerEventData eventData ) : void | ||
OnPointerClick ( PointerEventData eventData ) : void | ||
OnPointerEnter ( PointerEventData eventData ) : void | ||
OnPointerExit ( PointerEventData eventData ) : void | ||
PollItemsInInventory ( ) : List |
||
ReturnSelected ( ) : void |
Returns the selected item to the inventory.
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Select ( GameObject item ) : void |
Select the specified item.
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Show ( ) : void |
Show the inventory panel.
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TakeItem ( string item ) : bool |
Takes the item.
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TakeItemList ( List |
Takes each item in the list.
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Toggle ( ) : void |
Toggle between showing and hidden.
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ToggleActive ( bool isActive ) : void |
Method | Description | |
---|---|---|
ChangeHeight ( Vector2 target ) : IEnumerator |
Changes the height over time.
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public GiveItemList ( List |
||
items | List |
Items. |
return | bool |
public OnBeginDrag ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |
public OnDrag ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |
public OnPointerClick ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |
public OnPointerEnter ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |
public OnPointerExit ( PointerEventData eventData ) : void | ||
eventData | PointerEventData | |
return | void |
public TakeItemList ( List |
||
items | List |
Items. |
return | bool |