C# Class FireGem, angrygoats

Purpose: The red/fire gem. Creates a single bolt which applies a damage over time curse to whatever it hits.
Inheritance: GenericGem
Exibir arquivo Open project: dulb640/angrygoats

Public Properties

Property Type Description
overTimeDamage int

Public Methods

Method Description
castAnimation ( ) : void
onEnemyHit ( GameObject other ) : void

Protected Methods

Method Description
doEffect ( ) : void

Method Details

castAnimation() public method

public castAnimation ( ) : void
return void

doEffect() protected method

protected doEffect ( ) : void
return void

onEnemyHit() public method

public onEnemyHit ( GameObject other ) : void
other GameObject
return void

Property Details

overTimeDamage public_oe property

public int overTimeDamage
return int