C# Class EnemySingleShot, angrygoats

Purpose: The basic single shot abilty an enemy can have attached to it.
Inheritance: MonoBehaviour
Exibir arquivo Open project: dulb640/angrygoats

Public Properties

Property Type Description
shot GameObject
shotSpawn Transform
shouldShoot bool

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

shot public_oe property

public GameObject shot
return GameObject

shotSpawn public_oe property

public Transform shotSpawn
return Transform

shouldShoot public_oe property

public bool shouldShoot
return bool