C# Class DieIfNoChildren, fukami

Inheritance: MonoBehaviour
Exibir arquivo Open project: homoluden/fukami

Public Properties

Property Type Description
MaxAge float

Public Methods

Method Description
OnChildAdded ( GameObject child ) : void
OnChildDestroyed ( GameObject child ) : void
OnDestroy ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnChildAdded() public method

public OnChildAdded ( GameObject child ) : void
child GameObject
return void

OnChildDestroyed() public method

public OnChildDestroyed ( GameObject child ) : void
child GameObject
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

MaxAge public_oe property

public float MaxAge
return float