C# Class DebugCam, Heavy-Insertion

Inheritance: MonoBehaviour
Exibir arquivo Open project: Rabenvald/Heavy-Insertion Class Usage Examples

Public Properties

Property Type Description
MoveSpeed float
PrimaryFire bool
RotateSpeed float
SecondaryFire bool
TargetPosition Vector3
hit UnityEngine.RaycastHit
ray Ray

Public Methods

Method Description
FixedUpdate ( ) : void
Update ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

MoveSpeed public_oe property

public float MoveSpeed
return float

PrimaryFire public_oe property

public bool PrimaryFire
return bool

RotateSpeed public_oe property

public float RotateSpeed
return float

SecondaryFire public_oe property

public bool SecondaryFire
return bool

TargetPosition public_oe property

public Vector3 TargetPosition
return Vector3

hit public_oe property

public RaycastHit,UnityEngine hit
return UnityEngine.RaycastHit

ray public_oe property

public Ray ray
return Ray