C# Class AudioJack, fuze-vj-kit

Inheritance: MonoBehaviour
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Public Properties

Property Type Description
bandType BandType
channelSelect ChannelSelect
channelToAnalyze int
instance AudioJack,
internalMode bool
internalSource UnityEngine.AudioSource
minimumInterval float
sampleLengthInSeconds float
showLevels bool
showSpectrum bool

Private Methods

Method Description
AudioJackCountChannels ( ) : int
AudioJackGetChannelLevel ( int channel ) : float
AudioJackGetRawData ( int channel, float data, int samples ) : void
AudioJackGetSampleRate ( ) : float
AudioJackGetSpectrum ( int channel, int mode, int pointNumber, float spectrum ) : void
Awake ( ) : void
FrequencyToFftIndex ( float f, float sampleRate ) : int
Update ( ) : void

Property Details

bandType public_oe property

public BandType bandType
return BandType

channelSelect public_oe property

public ChannelSelect channelSelect
return ChannelSelect

channelToAnalyze public_oe property

public int channelToAnalyze
return int

instance public_oe static_oe property

public static AudioJack, instance
return AudioJack,

internalMode public_oe property

public bool internalMode
return bool

internalSource public_oe property

public AudioSource,UnityEngine internalSource
return UnityEngine.AudioSource

minimumInterval public_oe property

public float minimumInterval
return float

sampleLengthInSeconds public_oe property

public float sampleLengthInSeconds
return float

showLevels public_oe property

public bool showLevels
return bool

showSpectrum public_oe property

public bool showSpectrum
return bool