C# Class ArcFireball, Heracles

Inheritance: MonoBehaviour
Exibir arquivo Open project: TrinityUniversityGameDesign/Heracles

Public Properties

Property Type Description
baseX float
baseY float
body UnityEngine.Rigidbody2D

Public Methods

Method Description
FixedUpdate ( ) : void
Launch ( float speed ) : void
OnTriggerEnter2D ( Collider2D otherCollider ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Launch() public method

public Launch ( float speed ) : void
speed float
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D otherCollider ) : void
otherCollider UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Property Details

baseX public_oe property

public float baseX
return float

baseY public_oe property

public float baseY
return float

body public_oe property

public Rigidbody2D,UnityEngine body
return UnityEngine.Rigidbody2D