Property | Type | Description | |
---|---|---|---|
DebugMode | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
MoveOrder ( Vector3 pos, bool toPlayer = false ) : void | ||
MoveToward ( ) : void | ||
Update ( ) : void | ||
setMove ( bool c ) : void | ||
setTarg ( GameObject g ) : void | ||
setZ ( float z ) : void |
Method | Description | |
---|---|---|
ChangeState ( State, newState ) : void | ||
SetTarget ( ) : void |
public MoveOrder ( Vector3 pos, bool toPlayer = false ) : void | ||
pos | Vector3 | |
toPlayer | bool | |
return | void |