C# (CSharp) Project290.Rendering Namespace

Classes

Name Description
Drawer This static public class is used for all rendering in the game. It can be called from anywhere, but do not attempt to use it until the Initiallize() method has been called (this only needs to happen once ever).
FontStatic Used for keeping a list of all active fonts in the game.
TextureStatic This is a static public class for storing and receiving static Texture2Ds from ImageType enums.