C# (CSharp) Project290.GameElements Namespace

Classes

Name Description
GameWorld This is the main public class for the game, which is the first thing initiallized, and it the ultimate controller of everything that is going on. Although this is originally made as an instanced object, all of the variables are static (which is okay, as there will only ever be 1 of these existing at a time). Thus, just say GameWorld.variable from anywhere to get easy access to that variable.
Loader Use this for loading anything and everything. This is its own class for organization and nothing more.