C# (CSharp) KinectViewer Namespace

Classes

Name Description
Game1 This is the main type for your game
GeometricPrimitive Base class for simple geometric primitive models. This provides a vertex buffer, an index buffer, plus methods for drawing the model. Classes for specific types of primitive (CubePrimitive, SpherePrimitive, etc.) are derived from this common base, and use the AddVertex and AddIndex methods to specify their geometry.
KinectAngleViewer
KinectViewer
LabelledVector
NaoUpperBody
Program
SampleGrid
SpherePrimitive Geometric primitive class for drawing spheres.
VertexPositionNormal Custom vertex type for vertices that have just a position and a normal, without any texture coordinates.