C# (CSharp) InventoriesSample.DataModels Namespace

Classes

Name Description
LeaderUnit A leader unit: - only one unit is the leader. - the leader has special skills effective on the party. - the leader is always active.
ServantUnit A servant unit: - you can pay costs to summon servants to the party. - only summoned servants are active.
SyncResult Contains all game data needed in the Program, used for complete synchronization between the cliant and the server.
Unit A battle unit.