C# (CSharp) FluentBehaviourTree Namespace

Classes

Name Description
ActionNode A behaviour tree leaf node for running an action.
BehaviourTreeBuilder Fluent API for building a behaviour tree.
InverterNode Decorator node that inverts the success/failure of its child.
ParallelNode Runs childs nodes in parallel.
SelectorNode Selects the first node that succeeds. Tries successive nodes until it finds one that doesn't fail.
SequenceNode Runs child nodes in sequence, until one fails.
TimeData Represents time. Used to pass time values to behaviour tree nodes.