C# (CSharp) Afterglow.Graphics.Cameras Namespace

Classes

Name Description
Camera Default camera implementation.
OrbitingStand Stand which can orbit on an imaginery sphere. The position is defined by the azimuth and declination angles and the radius. The target is the at the center of the coordinate system.
PerspectiveProjectionLense Implements the ILense-interface by converting the 3d scene to a 2d scene with a perspective projection so that objects farer away appear smaller than near ones.
Stand Matrix implementation for IStand.
Test_Camera
Test_Comparison_PerspectiveProjectionLense
Test_Comparison_Stand
Test_OrbitingStand
Test_PerspectiveProjectionLense
Test_Stand