이름 |
설명 |
AffixAttribute |
|
AffixTemplate |
|
AttributeContainer |
A component that holds various attributes for a game object that has this component attached |
AttributeRepository |
|
Combatant |
|
LayerDefinition |
|
Mob |
This components means that GameObjects has client side representation |
PowerAttribute |
|
PowerTemplate |
|
PowerUser |
|
SpawnPoint |
|
Tagged |
|
TileMap |
A tilemap contains data regarding a zone/world that is useful at simulation time |
TileMapDefinition |
|
TileObjectDefinition |
|
TransformComponent |
The transformation component contains informationa about world transformations for an entity. |
Visual |
|