C# (CSharp) Microsoft.Scripting.Interpreter 네임스페이스

클래스들

이름 설명
AddInstruction
AddInstruction.AddDouble
AddInstruction.AddInt16
AddInstruction.AddInt32
AddInstruction.AddInt64
AddInstruction.AddSingle
AddInstruction.AddUInt16
AddInstruction.AddUInt32
AddInstruction.AddUInt64
AddOvfInstruction
AddOvfInstruction.AddOvfDouble
AddOvfInstruction.AddOvfInt16
AddOvfInstruction.AddOvfInt32
AddOvfInstruction.AddOvfInt64
AddOvfInstruction.AddOvfSingle
AddOvfInstruction.AddOvfUInt16
AddOvfInstruction.AddOvfUInt32
AddOvfInstruction.AddOvfUInt64
AssignLocalBoxedInstruction
AssignLocalInstruction
AssignLocalToClosureInstruction
BranchFalseInstruction
BranchInstruction
BranchTrueInstruction
CallInstruction
CoalescingBranchInstruction
CompiledLoopInstruction
DynamicInstructionN
EnterExceptionHandlerInstruction
EnterFinallyInstruction The first instruction of finally block.
EnterLoopInstruction
EnterTryFinallyInstruction
EqualInstruction
EqualInstruction.EqualBoolean
EqualInstruction.EqualByte
EqualInstruction.EqualChar
EqualInstruction.EqualDouble
EqualInstruction.EqualInt16
EqualInstruction.EqualInt32
EqualInstruction.EqualInt64
EqualInstruction.EqualReference
EqualInstruction.EqualSByte
EqualInstruction.EqualSingle
EqualInstruction.EqualUInt16
EqualInstruction.EqualUInt32
EqualInstruction.EqualUInt64
GotoInstruction This instruction implements a goto expression that can jump out of any expression. It pops values (arguments) from the evaluation stack that the expression tree nodes in between the goto expression and the target label node pushed and not consumed yet. A goto expression can jump into a node that evaluates arguments only if it carries a value and jumps right after the first argument (the carried value will be used as the first argument). Goto can jump into an arbitrary child of a BlockExpression since the block doesn’t accumulate values on evaluation stack as its child expressions are being evaluated. Goto needs to execute any finally blocks on the way to the target label. { f(1, 2, try { g(3, 4, try { goto L } finally { ... }, 6) } finally { ... }, 7, 8) L: ... } The goto expression here jumps to label L while having 4 items on evaluation stack (1, 2, 3 and 4). The jump needs to execute both finally blocks, the first one on stack level 4 the second one on stack level 2. So, it needs to jump the first finally block, pop 2 items from the stack, run second finally block and pop another 2 items from the stack and set instruction pointer to label L. Goto also needs to rethrow ThreadAbortException iff it jumps out of a catch handler and the current thread is in "abort requested" state.
IndexedBranchInstruction
InitializeLocalInstruction
InitializeLocalInstruction.ImmutableBox
InitializeLocalInstruction.ImmutableValue
InitializeLocalInstruction.MutableBox
InitializeLocalInstruction.MutableValue
InitializeLocalInstruction.Parameter
InitializeLocalInstruction.ParameterBox
InitializeLocalInstruction.Reference
InstructionFactory
InterpretedFrame
Interpreter
LeaveExceptionHandlerInstruction The last instruction of a catch exception handler.
LeaveFaultInstruction The last instruction of a fault exception handler.
LeaveFinallyInstruction The last instruction of finally block.
LoadLocalBoxedInstruction
LoadLocalFromClosureBoxedInstruction
LoadLocalFromClosureInstruction
LoadLocalInstruction
LocalAccessInstruction
MethodInfoCallInstruction
NotEqualInstruction
NotEqualInstruction.NotEqualBoolean
NotEqualInstruction.NotEqualByte
NotEqualInstruction.NotEqualChar
NotEqualInstruction.NotEqualDouble
NotEqualInstruction.NotEqualInt16
NotEqualInstruction.NotEqualInt32
NotEqualInstruction.NotEqualInt64
NotEqualInstruction.NotEqualReference
NotEqualInstruction.NotEqualSByte
NotEqualInstruction.NotEqualSingle
NotEqualInstruction.NotEqualUInt16
NotEqualInstruction.NotEqualUInt32
NotEqualInstruction.NotEqualUInt64
OffsetInstruction
RuntimeVariablesInstruction
StoreLocalBoxedInstruction
StoreLocalInstruction
SwitchInstruction
ThrowInstruction