C# (CSharp) BrashMonkey.Spriter.Data.ObjectModel 네임스페이스

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SpriterAnimation Represents an animation of a Spriter character.
SpriterAtlas Represents an atlas.
SpriterAtlasImage Represents an atlas image.
SpriterCharacterMap The character map. Contains map elements
SpriterData This class provides methods for importing and exporting Spriter data to various implementations.
SpriterEntity Represents a Spriter entity.
SpriterFile Represents a file.
SpriterHierarchy The mainline hierarchy. Contains bones and bone refs.
SpriterMainline Represents an entity's mainline
SpriterMainlineBone
SpriterMainlineBoneBase
SpriterMainlineBoneRef
SpriterMainlineKey Represents a mainline key.
SpriterMainlineObject Represents an object on the mainline. Added inheritance so that it can be treated the same as timeline objects
SpriterMainlineObjectBase Base class for objects on the mainline.
SpriterMainlineObjectRef Represents an object reference on the mainline.
SpriterMap
SpriterMetaData Meta data base class.
SpriterTagMetaData
SpriterTimeline Represents a persistent object timeline associated with an entity
SpriterTimelineBone Represents a persistent (tweened) bone.
SpriterTimelineKey Represents a timeline key.
SpriterTimelineObject Represents an object on a timeline.
SpriterTweenedVariableMetaData
SpriterVariableMetaData
VersionInformation SCML Version information.