이름 |
설명 |
DocumentInformation |
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SpriterAnimation |
Represents an animation of a Spriter character. |
SpriterAtlas |
Represents an atlas. |
SpriterAtlasImage |
Represents an atlas image. |
SpriterCharacterMap |
The character map. Contains map elements |
SpriterData |
This class provides methods for importing and exporting Spriter data to various implementations. |
SpriterEntity |
Represents a Spriter entity. |
SpriterFile |
Represents a file. |
SpriterHierarchy |
The mainline hierarchy. Contains bones and bone refs. |
SpriterMainline |
Represents an entity's mainline |
SpriterMainlineBone |
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SpriterMainlineBoneBase |
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SpriterMainlineBoneRef |
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SpriterMainlineKey |
Represents a mainline key. |
SpriterMainlineObject |
Represents an object on the mainline. Added inheritance so that it can be treated the same as timeline objects |
SpriterMainlineObjectBase |
Base class for objects on the mainline. |
SpriterMainlineObjectRef |
Represents an object reference on the mainline. |
SpriterMap |
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SpriterMetaData |
Meta data base class. |
SpriterTagMetaData |
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SpriterTimeline |
Represents a persistent object timeline associated with an entity |
SpriterTimelineBone |
Represents a persistent (tweened) bone. |
SpriterTimelineKey |
Represents a timeline key. |
SpriterTimelineObject |
Represents an object on a timeline. |
SpriterTweenedVariableMetaData |
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SpriterVariableMetaData |
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VersionInformation |
SCML Version information. |