프로퍼티 | 타입 | 설명 | |
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CollisionTags | List |
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Graphic | |||
Layer | int | ||
Position | Vector2 | ||
Visible | bool |
메소드 | 설명 | |
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Compare ( Entity e1, Entity e2 ) : int | ||
Draw ( |
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Entity ( Vector2 position ) : System | ||
Entity ( Vector2 position, |
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Update ( |
public static Compare ( Entity e1, Entity e2 ) : int | ||
e1 | Entity | |
e2 | Entity | |
리턴 | int |
public Draw ( |
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gameTime | ||
리턴 | void |
public Entity ( Vector2 position, |
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position | Vector2 | |
graphic | ||
리턴 | System |
public Update ( |
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gameTime | ||
리턴 | void |