C# 클래스 xn.HandsGenerator

상속: Generator
파일 보기 프로젝트 열기: roxlu/OpenNI 1 사용 예제들

공개 메소드들

메소드 설명
HandsGenerator ( Context context ) : System
HandsGenerator ( Context context, Query query ) : System
HandsGenerator ( Context context, Query query, EnumerationErrors errors ) : System
SetSmoothing ( float factor ) : void
StartTracking ( Point3D &position ) : void
StopTracking ( UInt32 id ) : void
StopTrackingAll ( ) : void

비공개 메소드들

메소드 설명
Create ( Context context, Query query, EnumerationErrors errors ) : IntPtr
HandsGenerator ( IntPtr nodeHandle, bool addRef ) : System
InternalHandCreate ( IntPtr hNode, UInt32 id, Point3D &position, float fTime, IntPtr pCookie ) : void
InternalHandDestroy ( IntPtr hNode, UInt32 id, float fTime, IntPtr pCookie ) : void
InternalHandUpdate ( IntPtr hNode, UInt32 id, Point3D &position, float fTime, IntPtr pCookie ) : void

메소드 상세

HandsGenerator() 공개 메소드

public HandsGenerator ( Context context ) : System
context Context
리턴 System

HandsGenerator() 공개 메소드

public HandsGenerator ( Context context, Query query ) : System
context Context
query Query
리턴 System

HandsGenerator() 공개 메소드

public HandsGenerator ( Context context, Query query, EnumerationErrors errors ) : System
context Context
query Query
errors EnumerationErrors
리턴 System

SetSmoothing() 공개 메소드

public SetSmoothing ( float factor ) : void
factor float
리턴 void

StartTracking() 공개 메소드

public StartTracking ( Point3D &position ) : void
position Point3D
리턴 void

StopTracking() 공개 메소드

public StopTracking ( UInt32 id ) : void
id System.UInt32
리턴 void

StopTrackingAll() 공개 메소드

public StopTrackingAll ( ) : void
리턴 void