프로퍼티 | 타입 | 설명 | |
---|---|---|---|
TierItems1 | string[] | ||
maxChests | int | ||
tradeTarget | |||
vanished | bool |
메소드 | 설명 | |
---|---|---|
AOEAck ( RealmTime time, wServer.cliPackets.AOEAckPacket pkt ) : void | ||
AcceptTrade ( RealmTime time, wServer.cliPackets.AcceptTradePacket pkt ) : void | ||
ActivateHealHp ( |
||
CancelTrade ( RealmTime time, wServer.cliPackets.CancelTradePacket pkt ) : void | ||
ChangeGuildRank ( RealmTime t, wServer.cliPackets.ChangeGuildRankPacket pkt ) : void | ||
ChangeTrade ( RealmTime time, wServer.cliPackets.ChangeTradePacket pkt ) : void | ||
CompareName ( string name ) : bool | ||
CreateGuild ( RealmTime t, wServer.cliPackets.CreateGuildPacket pkt ) : void | ||
Damage ( int dmg, Character chr ) : void | ||
Death ( string killer ) : void | ||
DropBag ( Item i ) : void | ||
EnemyHit ( RealmTime time, wServer.cliPackets.EnemyHitPacket pkt ) : void | ||
EnemyKilled ( Enemy enemy, int exp, bool killer ) : bool | ||
GetStars ( ) : int | ||
GivePet ( short petId ) : void | ||
GotoAck ( RealmTime time, wServer.cliPackets.GotoAckPacket pkt ) : void | ||
GuildRemove ( RealmTime t, |
||
HasSlot ( int slot ) : bool | ||
HitByProjectile ( Projectile projectile, RealmTime time ) : bool | ||
Init ( World owner ) : void | ||
InventoryDrop ( RealmTime time, wServer.cliPackets.InvDropPacket pkt ) : void | ||
InventorySwap ( RealmTime time, wServer.cliPackets.InvSwapPacket pkt ) : void | ||
InviteToGuild ( RealmTime t, GuildInvitePacket pkt ) : void | ||
JoinGuild ( RealmTime t, wServer.cliPackets.JoinGuildPacket pkt ) : void | ||
Move ( RealmTime time, wServer.cliPackets.MovePacket pkt ) : void | ||
OtherHit ( RealmTime time, wServer.cliPackets.OtherHitPacket pkt ) : void | ||
Player ( ClientProcessor psr ) : System | ||
PlayerHit ( RealmTime time, wServer.cliPackets.PlayerHitPacket pkt ) : void | ||
PlayerShoot ( RealmTime time, wServer.cliPackets.PlayerShootPacket pkt ) : void | ||
PlayerText ( RealmTime time, wServer.cliPackets.PlayerTextPacket pkt ) : void | ||
RequestTrade ( RealmTime time, wServer.cliPackets.RequestTradePacket pkt ) : void | ||
ResolveGuildChatName ( ) : string | ||
ResolveRankName ( int rank ) : string | ||
SaveToCharacter ( ) : void | ||
SendClientText ( string text ) : void | ||
SendEnemy ( string name, string text ) : void | ||
SendError ( string text ) : void | ||
SendFail ( string text ) : void | ||
SendGuild ( string text ) : void | ||
SendHelp ( string text ) : void | ||
SendInfo ( string text ) : void | ||
SendText ( string sender, string text ) : void | ||
ShootAck ( RealmTime time, wServer.cliPackets.ShootAckPacket pkt ) : void | ||
SquareHit ( RealmTime time, wServer.cliPackets.SquareHitPacket pkt ) : void | ||
SwapBackpack ( int num ) : bool | ||
Teleport ( RealmTime time, wServer.cliPackets.TeleportPacket pkt ) : void | ||
Teleport ( RealmTime time, int objId ) : void | ||
TextBoxButton ( wServer.cliPackets.TextBoxButtonPacket pkt ) : void | ||
Tick ( RealmTime time ) : void | ||
UseItem ( RealmTime time, wServer.cliPackets.UseItemPacket pkt ) : void | ||
UsePortal ( RealmTime time, wServer.cliPackets.UsePortalPacket pkt ) : void | ||
VisibulletHit ( wServer.cliPackets.VisibulletPacket pkt ) : void |
메소드 | 설명 | |
---|---|---|
ExportStats ( object>.IDictionary |
||
ImportStats ( StatsType stats, object val ) : void |
메소드 | 설명 | |
---|---|---|
Activate ( RealmTime time, Item item, Position target ) : void | ||
ActivateBoostStat ( |
||
ActivateHealMp ( |
||
ActivatePearl ( RealmTime time, Item item, Position target ) : void | ||
ActivateShoot ( RealmTime time, Item item, Position target ) : void | ||
AnnouncementRecieved ( string text ) : void | ||
AuditItem ( IContainer container, Item item, int slot ) : bool | ||
CalcBoost ( ) : void | ||
CalculateFame ( ) : void | ||
CheckLevelUp ( ) : bool | ||
CheckResurrection ( ) : bool | ||
CheckTradeTimeout ( RealmTime time ) : void | ||
CmdBypass ( string names ) : bool | ||
CmdReqRank ( int r ) : bool | ||
Dist ( Entity a, Entity b ) : float | ||
DoTrade ( ) : void | ||
ExecCmd ( ICommand command, string args ) : void | ||
FindQuest ( ) : Entity | ||
GenerateGravestone ( ) : void | ||
GetExpGoal ( int level ) : int | ||
GetFameGoal ( int fame ) : int | ||
GetLevelExp ( int level ) : int | ||
GetNewEntities ( ) : IEnumerable |
||
GetNewStatics ( int _x, int _y ) : IEnumerable |
||
GetRemovedEntities ( ) : IEnumerable |
||
GetRemovedStatics ( int _x, int _y ) : IEnumerable |
||
GuildRecieved ( int objId, int stars, string from, string text ) : void | ||
HandleQuest ( RealmTime time ) : void | ||
HandleRegen ( RealmTime time ) : void | ||
MaxPotionOnDeath ( List |
||
PoisonEnemy ( Enemy enemy, ActivateEffect eff ) : void | ||
ProcessCmd ( string cmd, string args ) : void | ||
SendNewTick ( RealmTime time ) : void | ||
SendUpdate ( RealmTime time ) : void | ||
TellRecieved ( int objId, int stars, string from, string to, string text ) : void | ||
TradeTick ( RealmTime time ) : void |
public AOEAck ( RealmTime time, wServer.cliPackets.AOEAckPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.AOEAckPacket | |
리턴 | void |
public AcceptTrade ( RealmTime time, wServer.cliPackets.AcceptTradePacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.AcceptTradePacket | |
리턴 | void |
public static ActivateHealHp ( |
||
player | ||
amount | int | |
pkts | List |
|
리턴 | void |
public CancelTrade ( RealmTime time, wServer.cliPackets.CancelTradePacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.CancelTradePacket | |
리턴 | void |
public ChangeGuildRank ( RealmTime t, wServer.cliPackets.ChangeGuildRankPacket pkt ) : void | ||
t | RealmTime | |
pkt | wServer.cliPackets.ChangeGuildRankPacket | |
리턴 | void |
public ChangeTrade ( RealmTime time, wServer.cliPackets.ChangeTradePacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.ChangeTradePacket | |
리턴 | void |
public CreateGuild ( RealmTime t, wServer.cliPackets.CreateGuildPacket pkt ) : void | ||
t | RealmTime | |
pkt | wServer.cliPackets.CreateGuildPacket | |
리턴 | void |
public EnemyHit ( RealmTime time, wServer.cliPackets.EnemyHitPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.EnemyHitPacket | |
리턴 | void |
public EnemyKilled ( Enemy enemy, int exp, bool killer ) : bool | ||
enemy | Enemy | |
exp | int | |
killer | bool | |
리턴 | bool |
protected ExportStats ( object>.IDictionary |
||
stats | object>.IDictionary | |
리턴 | void |
public GotoAck ( RealmTime time, wServer.cliPackets.GotoAckPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.GotoAckPacket | |
리턴 | void |
public GuildRemove ( RealmTime t, |
||
t | RealmTime | |
pkt | ||
리턴 | void |
public HitByProjectile ( Projectile projectile, RealmTime time ) : bool | ||
projectile | Projectile | |
time | RealmTime | |
리턴 | bool |
protected ImportStats ( StatsType stats, object val ) : void | ||
stats | StatsType | |
val | object | |
리턴 | void |
public InventoryDrop ( RealmTime time, wServer.cliPackets.InvDropPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.InvDropPacket | |
리턴 | void |
public InventorySwap ( RealmTime time, wServer.cliPackets.InvSwapPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.InvSwapPacket | |
리턴 | void |
public InviteToGuild ( RealmTime t, GuildInvitePacket pkt ) : void | ||
t | RealmTime | |
pkt | GuildInvitePacket | |
리턴 | void |
public JoinGuild ( RealmTime t, wServer.cliPackets.JoinGuildPacket pkt ) : void | ||
t | RealmTime | |
pkt | wServer.cliPackets.JoinGuildPacket | |
리턴 | void |
public Move ( RealmTime time, wServer.cliPackets.MovePacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.MovePacket | |
리턴 | void |
public OtherHit ( RealmTime time, wServer.cliPackets.OtherHitPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.OtherHitPacket | |
리턴 | void |
public PlayerHit ( RealmTime time, wServer.cliPackets.PlayerHitPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.PlayerHitPacket | |
리턴 | void |
public PlayerShoot ( RealmTime time, wServer.cliPackets.PlayerShootPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.PlayerShootPacket | |
리턴 | void |
public PlayerText ( RealmTime time, wServer.cliPackets.PlayerTextPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.PlayerTextPacket | |
리턴 | void |
public RequestTrade ( RealmTime time, wServer.cliPackets.RequestTradePacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.RequestTradePacket | |
리턴 | void |
public SendEnemy ( string name, string text ) : void | ||
name | string | |
text | string | |
리턴 | void |
public SendText ( string sender, string text ) : void | ||
sender | string | |
text | string | |
리턴 | void |
public ShootAck ( RealmTime time, wServer.cliPackets.ShootAckPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.ShootAckPacket | |
리턴 | void |
public SquareHit ( RealmTime time, wServer.cliPackets.SquareHitPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.SquareHitPacket | |
리턴 | void |
public Teleport ( RealmTime time, wServer.cliPackets.TeleportPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.TeleportPacket | |
리턴 | void |
public Teleport ( RealmTime time, int objId ) : void | ||
time | RealmTime | |
objId | int | |
리턴 | void |
public TextBoxButton ( wServer.cliPackets.TextBoxButtonPacket pkt ) : void | ||
pkt | wServer.cliPackets.TextBoxButtonPacket | |
리턴 | void |
public UseItem ( RealmTime time, wServer.cliPackets.UseItemPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.UseItemPacket | |
리턴 | void |
public UsePortal ( RealmTime time, wServer.cliPackets.UsePortalPacket pkt ) : void | ||
time | RealmTime | |
pkt | wServer.cliPackets.UsePortalPacket | |
리턴 | void |
public VisibulletHit ( wServer.cliPackets.VisibulletPacket pkt ) : void | ||
pkt | wServer.cliPackets.VisibulletPacket | |
리턴 | void |