메소드 | 설명 | |
---|---|---|
DeathTransmute ( short objType, int minCount = 1, int maxCount = 1 ) : System |
메소드 | 설명 | |
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BehaveCore ( BehaviorCondition cond, |
protected BehaveCore ( BehaviorCondition cond, |
||
cond | BehaviorCondition | |
time | ||
state | object | |
리턴 | void |
public DeathTransmute ( short objType, int minCount = 1, int maxCount = 1 ) : System | ||
objType | short | |
minCount | int | |
maxCount | int | |
리턴 | System |