메소드 |
설명 |
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AddChild ( dynamic child ) : void |
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AddChildAt ( dynamic child, int index ) : void |
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Clear ( ) : void |
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DisplayObject ( ) : System |
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Draw ( RenderTarget Target, RenderStates states ) : void |
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GetChildAt ( int i ) : dynamic |
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Move ( Vector2f offset ) : void |
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Move ( float offsetX, float offsetY ) : void |
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OnAdded ( ) : void |
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OnRemoved ( ) : void |
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RemoveChild ( dynamic child ) : void |
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RemoveChildAt ( int index ) : void |
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Rotate ( float amount ) : void |
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SetPosition ( Vector2f pos ) : void |
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SetPosition ( float x, float y ) : void |
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SetScale ( Vector2f scale ) : void |
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SetScale ( float scale ) : void |
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SetScale ( float scaleX, float scaleY ) : void |
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