C# 클래스 uFrameECSDemo.WavesGameSystemBase

상속: uFrame.ECS.EcsSystem
파일 보기 프로젝트 열기: InvertGames/uFrameECSDemo

공개 메소드들

메소드 설명
Setup ( ) : void

보호된 메소드들

메소드 설명
BeginIntervalSpawn ( SpawnAtInterval data, SpawnAtInterval group ) : void
BeginIntervalSpawnFilter ( SpawnAtInterval data ) : void
BeginMultipleIntervalSpawn ( SpawnMultipleAtInterval data, SpawnMultipleAtInterval group ) : void
BeginMultipleIntervalSpawnFilter ( SpawnMultipleAtInterval data ) : void
PointsOnDestroyComponentDestroyed ( PointsOnDestroy data, PointsOnDestroy group ) : void
PointsOnDestroyComponentDestroyedFilter ( PointsOnDestroy data ) : void
WavesGameCreated ( WavesGame data, WavesGame group ) : void
WavesGameCreatedFilter ( WavesGame data ) : void
WavesGameSystemGameOverFilter ( uFrameECSDemo data ) : void
WavesGameSystemGameOverHandler ( uFrameECSDemo data, WavesGame group ) : void

메소드 상세

BeginIntervalSpawn() 보호된 메소드

protected BeginIntervalSpawn ( SpawnAtInterval data, SpawnAtInterval group ) : void
data SpawnAtInterval
group SpawnAtInterval
리턴 void

BeginIntervalSpawnFilter() 보호된 메소드

protected BeginIntervalSpawnFilter ( SpawnAtInterval data ) : void
data SpawnAtInterval
리턴 void

BeginMultipleIntervalSpawn() 보호된 메소드

protected BeginMultipleIntervalSpawn ( SpawnMultipleAtInterval data, SpawnMultipleAtInterval group ) : void
data SpawnMultipleAtInterval
group SpawnMultipleAtInterval
리턴 void

BeginMultipleIntervalSpawnFilter() 보호된 메소드

protected BeginMultipleIntervalSpawnFilter ( SpawnMultipleAtInterval data ) : void
data SpawnMultipleAtInterval
리턴 void

PointsOnDestroyComponentDestroyed() 보호된 메소드

protected PointsOnDestroyComponentDestroyed ( PointsOnDestroy data, PointsOnDestroy group ) : void
data PointsOnDestroy
group PointsOnDestroy
리턴 void

PointsOnDestroyComponentDestroyedFilter() 보호된 메소드

protected PointsOnDestroyComponentDestroyedFilter ( PointsOnDestroy data ) : void
data PointsOnDestroy
리턴 void

Setup() 공개 메소드

public Setup ( ) : void
리턴 void

WavesGameCreated() 보호된 메소드

protected WavesGameCreated ( WavesGame data, WavesGame group ) : void
data WavesGame
group WavesGame
리턴 void

WavesGameCreatedFilter() 보호된 메소드

protected WavesGameCreatedFilter ( WavesGame data ) : void
data WavesGame
리턴 void

WavesGameSystemGameOverFilter() 보호된 메소드

protected WavesGameSystemGameOverFilter ( uFrameECSDemo data ) : void
data uFrameECSDemo
리턴 void

WavesGameSystemGameOverHandler() 보호된 메소드

protected WavesGameSystemGameOverHandler ( uFrameECSDemo data, WavesGame group ) : void
data uFrameECSDemo
group WavesGame
리턴 void