C# 클래스 uFrameECSDemo.WavesGameSystem

상속: WavesGameSystemBase
파일 보기 프로젝트 열기: InvertGames/uFrameECSDemo

공개 메소드들

메소드 설명
WavesGameSystem ( ) : System

보호된 메소드들

메소드 설명
BeginIntervalSpawn ( SpawnAtInterval data, SpawnAtInterval group ) : void
BeginMultipleIntervalSpawn ( SpawnMultipleAtInterval data, SpawnMultipleAtInterval group ) : void
PointsOnDestroyComponentDestroyed ( PointsOnDestroy data, PointsOnDestroy group ) : void
WavesGameCreated ( WavesGame data, WavesGame group ) : void
WavesGameSystemGameOverHandler ( uFrameECSDemo data, WavesGame group ) : void

메소드 상세

BeginIntervalSpawn() 보호된 메소드

protected BeginIntervalSpawn ( SpawnAtInterval data, SpawnAtInterval group ) : void
data SpawnAtInterval
group SpawnAtInterval
리턴 void

BeginMultipleIntervalSpawn() 보호된 메소드

protected BeginMultipleIntervalSpawn ( SpawnMultipleAtInterval data, SpawnMultipleAtInterval group ) : void
data SpawnMultipleAtInterval
group SpawnMultipleAtInterval
리턴 void

PointsOnDestroyComponentDestroyed() 보호된 메소드

protected PointsOnDestroyComponentDestroyed ( PointsOnDestroy data, PointsOnDestroy group ) : void
data PointsOnDestroy
group PointsOnDestroy
리턴 void

WavesGameCreated() 보호된 메소드

protected WavesGameCreated ( WavesGame data, WavesGame group ) : void
data WavesGame
group WavesGame
리턴 void

WavesGameSystem() 공개 메소드

public WavesGameSystem ( ) : System
리턴 System

WavesGameSystemGameOverHandler() 보호된 메소드

protected WavesGameSystemGameOverHandler ( uFrameECSDemo data, WavesGame group ) : void
data uFrameECSDemo
group WavesGame
리턴 void