C# 클래스 uFrameECSDemo.UISystemBase

상속: uFrame.ECS.EcsSystem
파일 보기 프로젝트 열기: InvertGames/uFrameECSDemo

공개 메소드들

메소드 설명
Setup ( ) : void

보호된 메소드들

메소드 설명
DisableUI ( WavesGame data, WavesGame group ) : void
DisableUIFilter ( WavesGame data ) : void
SetScoreLabel ( WavesGame data, WavesGame group, PropertyChangedEvent value ) : void
SetScoreLabelFilter ( WavesGame data, PropertyChangedEvent value ) : void
UISystemPointerClickDispatcherFilter ( uFrame data ) : void
UISystemPointerClickDispatcherHandler ( uFrame data, PlayGameButton source ) : void
WavesGameComponentDestroyed ( WavesGame data, WavesGame group ) : void
WavesGameComponentDestroyedFilter ( WavesGame data ) : void

메소드 상세

DisableUI() 보호된 메소드

protected DisableUI ( WavesGame data, WavesGame group ) : void
data WavesGame
group WavesGame
리턴 void

DisableUIFilter() 보호된 메소드

protected DisableUIFilter ( WavesGame data ) : void
data WavesGame
리턴 void

SetScoreLabel() 보호된 메소드

protected SetScoreLabel ( WavesGame data, WavesGame group, PropertyChangedEvent value ) : void
data WavesGame
group WavesGame
value PropertyChangedEvent
리턴 void

SetScoreLabelFilter() 보호된 메소드

protected SetScoreLabelFilter ( WavesGame data, PropertyChangedEvent value ) : void
data WavesGame
value PropertyChangedEvent
리턴 void

Setup() 공개 메소드

public Setup ( ) : void
리턴 void

UISystemPointerClickDispatcherFilter() 보호된 메소드

protected UISystemPointerClickDispatcherFilter ( uFrame data ) : void
data uFrame
리턴 void

UISystemPointerClickDispatcherHandler() 보호된 메소드

protected UISystemPointerClickDispatcherHandler ( uFrame data, PlayGameButton source ) : void
data uFrame
source PlayGameButton
리턴 void

WavesGameComponentDestroyed() 보호된 메소드

protected WavesGameComponentDestroyed ( WavesGame data, WavesGame group ) : void
data WavesGame
group WavesGame
리턴 void

WavesGameComponentDestroyedFilter() 보호된 메소드

protected WavesGameComponentDestroyedFilter ( WavesGame data ) : void
data WavesGame
리턴 void