C# 클래스 uFrameECSDemo.HazardsModuleExtensions

파일 보기 프로젝트 열기: InvertGames/uFrameECSDemo

공개 메소드들

메소드 설명
DestroyOnCollisionComponents ( this system ) : List
DestroyOnCollisionManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
EnemyAIComponents ( this system ) : List
EnemyAIManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
HazardComponents ( this system ) : List
HazardManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
ProjectileComponents ( this system ) : List
ProjectileManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
RandomRotationComponents ( this system ) : List
RandomRotationManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
SpawnWithRandomXComponents ( this system ) : List
SpawnWithRandomXManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf

메소드 상세

DestroyOnCollisionComponents() 공개 정적인 메소드

public static DestroyOnCollisionComponents ( this system ) : List
system this
리턴 List

DestroyOnCollisionManager() 공개 정적인 메소드

public static DestroyOnCollisionManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

EnemyAIComponents() 공개 정적인 메소드

public static EnemyAIComponents ( this system ) : List
system this
리턴 List

EnemyAIManager() 공개 정적인 메소드

public static EnemyAIManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

HazardComponents() 공개 정적인 메소드

public static HazardComponents ( this system ) : List
system this
리턴 List

HazardManager() 공개 정적인 메소드

public static HazardManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

ProjectileComponents() 공개 정적인 메소드

public static ProjectileComponents ( this system ) : List
system this
리턴 List

ProjectileManager() 공개 정적인 메소드

public static ProjectileManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

RandomRotationComponents() 공개 정적인 메소드

public static RandomRotationComponents ( this system ) : List
system this
리턴 List

RandomRotationManager() 공개 정적인 메소드

public static RandomRotationManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

SpawnWithRandomXComponents() 공개 정적인 메소드

public static SpawnWithRandomXComponents ( this system ) : List
system this
리턴 List

SpawnWithRandomXManager() 공개 정적인 메소드

public static SpawnWithRandomXManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf