메소드 | 설명 | |
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HazardSystem ( ) : System |
메소드 | 설명 | |
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BeginRandomRotation ( |
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HandleDestroyOnCollisionHandler ( uFrame data, |
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HazardSystemOnCollisionEnterDispatcherHandler ( uFrame data, |
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ProjectileCreated ( |
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SetRandomPosition ( |
protected BeginRandomRotation ( |
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data | ||
group | ||
리턴 | void |
protected HandleDestroyOnCollisionHandler ( uFrame data, |
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data | uFrame | |
source | ||
리턴 | void |
protected HazardSystemOnCollisionEnterDispatcherHandler ( uFrame data, |
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data | uFrame | |
source | ||
리턴 | void |
protected ProjectileCreated ( |
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data | ||
group | ||
리턴 | void |
protected SetRandomPosition ( |
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data | ||
group | ||
리턴 | void |