C# 클래스 uFrameECSDemo.GamePlayModuleExtensions

파일 보기 프로젝트 열기: InvertGames/uFrameECSDemo

공개 메소드들

메소드 설명
GameOverOnCollisionComponents ( this system ) : List
GameOverOnCollisionManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
MenuUIComponents ( this system ) : List
MenuUIManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
PlayGameButtonComponents ( this system ) : List
PlayGameButtonManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
PointsOnDestroyComponents ( this system ) : List
PointsOnDestroyManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
ScoreTextComponents ( this system ) : List
ScoreTextManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
SpawnAtIntervalComponents ( this system ) : List
SpawnAtIntervalManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
SpawnMultipleAtIntervalComponents ( this system ) : List
SpawnMultipleAtIntervalManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
WavesGameComponents ( this system ) : List
WavesGameManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf

메소드 상세

GameOverOnCollisionComponents() 공개 정적인 메소드

public static GameOverOnCollisionComponents ( this system ) : List
system this
리턴 List

GameOverOnCollisionManager() 공개 정적인 메소드

public static GameOverOnCollisionManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

MenuUIComponents() 공개 정적인 메소드

public static MenuUIComponents ( this system ) : List
system this
리턴 List

MenuUIManager() 공개 정적인 메소드

public static MenuUIManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

PlayGameButtonComponents() 공개 정적인 메소드

public static PlayGameButtonComponents ( this system ) : List
system this
리턴 List

PlayGameButtonManager() 공개 정적인 메소드

public static PlayGameButtonManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

PointsOnDestroyComponents() 공개 정적인 메소드

public static PointsOnDestroyComponents ( this system ) : List
system this
리턴 List

PointsOnDestroyManager() 공개 정적인 메소드

public static PointsOnDestroyManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

ScoreTextComponents() 공개 정적인 메소드

public static ScoreTextComponents ( this system ) : List
system this
리턴 List

ScoreTextManager() 공개 정적인 메소드

public static ScoreTextManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

SpawnAtIntervalComponents() 공개 정적인 메소드

public static SpawnAtIntervalComponents ( this system ) : List
system this
리턴 List

SpawnAtIntervalManager() 공개 정적인 메소드

public static SpawnAtIntervalManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

SpawnMultipleAtIntervalComponents() 공개 정적인 메소드

public static SpawnMultipleAtIntervalComponents ( this system ) : List
system this
리턴 List

SpawnMultipleAtIntervalManager() 공개 정적인 메소드

public static SpawnMultipleAtIntervalManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf

WavesGameComponents() 공개 정적인 메소드

public static WavesGameComponents ( this system ) : List
system this
리턴 List

WavesGameManager() 공개 정적인 메소드

public static WavesGameManager ( this system ) : uFrame.ECS.IEcsComponentManagerOf
system this
리턴 uFrame.ECS.IEcsComponentManagerOf