메소드 | 설명 | |
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GameOfLife ( ) : System |
메소드 | 설명 | |
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AddRectangles ( bool cells ) : void | ||
DoIt ( ) : void | ||
GetMargin ( int row, int column ) : System.Windows.Thickness | ||
InitializeComponent ( ) : void | ||
StartGame ( ) : void | ||
System ( int connectionId, object target ) : void |