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Form1 ( ) : System |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Distance ( PointF a, PointF b ) : double | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Main ( ) : void | ||
RandomColor ( ) : Color | ||
TooSmall ( PointF points ) : bool | ||
hasHorizontal ( PointF ps ) : bool |
Check if triangle has an horizontal line
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hasVertical ( PointF ps ) : bool |
Check if triangle has a vertical line
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newTriangles ( PointF triangle, int stack ) : IEnumerable |
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readTriangles ( ) : IEnumerable |
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splitHorizontal ( PointF points ) : IEnumerable |
Split the triangle in East - West orientation
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splitVertical ( PointF points ) : IEnumerable |
Split the triangle in two parts, North and South
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |