C# 클래스 net.sf.robocode.security.HiddenAccess

상속: global::java.lang.Object
파일 보기 프로젝트 열기: f13mash/roboyuddh

보호된 메소드들

메소드 설명
HiddenAccess ( global @__env )

비공개 메소드들

메소드 설명
HiddenAccess ( )
InitJNI ( global @__env, java @__class ) : void
cleanup ( ) : void
createRules ( int par0, int par1, int par2, double par3, long par4 ) : global::java.lang.Object
createSpecification ( global par0, global par1, global par2, global par3, global par4, global par5, global par6, global par7, global par8 ) : global::robocode.control.RobotSpecification
createStatus ( double par0, double par1, double par2, double par3, double par4, double par5, double par6, double par7, double par8, double par9, double par10, double par11, int par12, int par13, int par14, long par15 ) : global::java.lang.Object
dispatch ( global par0, global par1, global par2, global par3 ) : void
getFileSpecification ( global par0 ) : global::java.lang.Object
getRobotTeamName ( global par0 ) : global::java.lang.String
getSerializationType ( global par0 ) : byte
init ( ) : void
initContainer ( ) : void
initContainerForRobotEngine ( global par0, global par1 ) : void
isCriticalEvent ( global par0 ) : bool
isSafeThread ( ) : bool
robocodeMain ( java par0 ) : void
setDefaultPriority ( global par0 ) : void
setEventPriority ( global par0, int par1 ) : void
setEventTime ( global par0, long par1 ) : void
setTeamId ( global par0, global par1 ) : void
update ( global par0, double par1, double par2, global par3, bool par4 ) : void
updateBullets ( global par0, global par1 ) : void

메소드 상세

HiddenAccess() 보호된 메소드

protected HiddenAccess ( global @__env )
@__env global