C# 클래스 nHydrate.Generator.ModelUI.FieldControllerUIControl

파일 보기 프로젝트 열기: nHydrate/nHydrate

공개 메소드들

메소드 설명
FieldControllerUIControl ( ) : System
Populate ( nHydrate column ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadControls ( ) : void
_column_PropertyChanged ( object sender, PropertyChangedEventArgs e ) : void
chkComputedColumn_CheckedChanged ( object sender, EventArgs e ) : void
chkGenerated_CheckedChanged ( object sender, EventArgs e ) : void
chkIsIndexed_CheckedChanged ( object sender, EventArgs e ) : void
chkIsNull_CheckedChanged ( object sender, EventArgs e ) : void
chkIsPrimaryKey_CheckedChanged ( object sender, EventArgs e ) : void
chkIsSearchable_CheckedChanged ( object sender, EventArgs e ) : void
chkIsUnique_CheckedChanged ( object sender, EventArgs e ) : void
txtCodeFacade_Enter ( object sender, EventArgs e ) : void
txtCodeFacade_KeyDown ( object sender, KeyEventArgs e ) : void
txtCodeFacade_Leave ( object sender, EventArgs e ) : void
txtCollate_Enter ( object sender, EventArgs e ) : void
txtCollate_KeyDown ( object sender, KeyEventArgs e ) : void
txtCollate_Leave ( object sender, EventArgs e ) : void
txtDefault_Enter ( object sender, EventArgs e ) : void
txtDefault_KeyDown ( object sender, KeyEventArgs e ) : void
txtDefault_Leave ( object sender, EventArgs e ) : void
txtDescription_Enter ( object sender, EventArgs e ) : void
txtDescription_KeyDown ( object sender, KeyEventArgs e ) : void
txtDescription_Leave ( object sender, EventArgs e ) : void
txtFormula_Enter ( object sender, EventArgs e ) : void
txtFormula_KeyDown ( object sender, KeyEventArgs e ) : void
txtFormula_Leave ( object sender, EventArgs e ) : void
txtMax_Enter ( object sender, EventArgs e ) : void
txtMax_KeyDown ( object sender, KeyEventArgs e ) : void
txtMax_Leave ( object sender, EventArgs e ) : void
txtMin_Enter ( object sender, EventArgs e ) : void
txtMin_KeyDown ( object sender, KeyEventArgs e ) : void
txtMin_Leave ( object sender, EventArgs e ) : void
txtName_Enter ( object sender, EventArgs e ) : void
txtName_KeyDown ( object sender, KeyEventArgs e ) : void
txtName_Leave ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

FieldControllerUIControl() 공개 메소드

public FieldControllerUIControl ( ) : System
리턴 System

Populate() 공개 메소드

public Populate ( nHydrate column ) : void
column nHydrate
리턴 void