C# 클래스 nHydrate.Generator.ModelUI.EntityControllerUIControl

파일 보기 프로젝트 열기: nHydrate/nHydrate

공개 메소드들

메소드 설명
EntityControllerUIControl ( ) : System
Populate ( nHydrate table ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadControls ( ) : void
_table_PropertyChanged ( object sender, PropertyChangedEventArgs e ) : void
chkAllowAuditTracking_CheckedChanged ( object sender, EventArgs e ) : void
chkAllowCreateAudit_CheckedChanged ( object sender, EventArgs e ) : void
chkAllowModifyAudit_CheckedChanged ( object sender, EventArgs e ) : void
chkAllowTimestamp_CheckedChanged ( object sender, EventArgs e ) : void
chkEnforcePrimaryKey_CheckedChanged ( object sender, EventArgs e ) : void
chkGenerated_CheckedChanged ( object sender, EventArgs e ) : void
chkImmutable_CheckedChanged ( object sender, EventArgs e ) : void
chkIsAssociative_CheckedChanged ( object sender, EventArgs e ) : void
chkIsTypeTable_CheckedChanged ( object sender, EventArgs e ) : void
txtCodeFacade_Enter ( object sender, EventArgs e ) : void
txtCodeFacade_KeyDown ( object sender, KeyEventArgs e ) : void
txtCodeFacade_Leave ( object sender, EventArgs e ) : void
txtDatabaseSchema_Enter ( object sender, EventArgs e ) : void
txtDatabaseSchema_KeyDown ( object sender, KeyEventArgs e ) : void
txtDatabaseSchema_Leave ( object sender, EventArgs e ) : void
txtDescription_Enter ( object sender, EventArgs e ) : void
txtDescription_KeyDown ( object sender, KeyEventArgs e ) : void
txtDescription_Leave ( object sender, EventArgs e ) : void
txtName_Enter ( object sender, EventArgs e ) : void
txtName_KeyDown ( object sender, KeyEventArgs e ) : void
txtName_Leave ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EntityControllerUIControl() 공개 메소드

public EntityControllerUIControl ( ) : System
리턴 System

Populate() 공개 메소드

public Populate ( nHydrate table ) : void
table nHydrate
리턴 void