메소드 | 설명 | |
---|---|---|
AngleDelta ( float a, float b ) : float | ||
BayCtrl ( Vessel vessel, bool state ) : void | ||
DeployParachutes ( Vessel vessel, bool state ) : void | ||
DeployParachutesSafe ( Vessel vessel, bool state ) : void | ||
DrillCtrl ( Vessel vessel, bool state ) : void | ||
DrillDeployCtrl ( Vessel vessel, bool state ) : void | ||
FuelCellCtrl ( Vessel vessel, bool state ) : void | ||
GetAvailableThrust ( Vessel vessel, double atmPressure = -1.0 ) : double | ||
GetBayStatus ( Vessel vessel ) : object | ||
GetBodyByName ( string name ) : CelestialBody | ||
GetChuteSafeStatus ( Vessel vessel ) : object | ||
GetChuteStatus ( Vessel vessel ) : object | ||
GetDrillDeployStatus ( Vessel vessel ) : object | ||
GetDrillStatus ( Vessel vessel ) : object | ||
GetDryMass ( this vessel ) : float | ||
GetFacing ( CelestialBody body ) : kOS.Suffixed.Direction | ||
GetFacing ( Vessel vessel ) : kOS.Suffixed.Direction | ||
GetFuelCellStatus ( Vessel vessel ) : object | ||
GetHeading ( Vessel vessel ) : float | ||
GetISRUStatus ( Vessel vessel ) : object | ||
GetIntakeStatus ( Vessel vessel ) : object | ||
GetLadderStatus ( Vessel vessel ) : object | ||
GetLandingLegStatus ( Vessel vessel ) : object | ||
GetListOfActivatedEngines ( Vessel vessel ) : List |
||
GetMaxThrust ( Vessel vessel, double atmPressure = -1.0 ) : double | ||
GetNorthVector ( Vessel vessel ) : UnityEngine.Vector3d | ||
GetRadiatorStatus ( Vessel vessel ) : object | ||
GetSolarPanelStatus ( Vessel vessel ) : object | ||
GetTargetBearing ( Vessel vessel, Vessel target ) : float | ||
GetTargetHeading ( Vessel vessel, Vessel target ) : float | ||
GetVelocityHeading ( Vessel vessel ) : float | ||
GetVesselByName ( string name, Vessel origin ) : Vessel | ||
GetVesselLatitude ( Vessel vessel ) : float | ||
GetVesselLongitude ( Vessel vessel ) : float | ||
GetWetMass ( this vessel ) : float | ||
ISRUCtrl ( Vessel vessel, bool state ) : void | ||
IntakeCtrl ( Vessel vessel, bool state ) : void | ||
LadderCtrl ( Vessel vessel, bool state ) : void | ||
LandingLegsCtrl ( Vessel vessel, bool state ) : void | ||
PartList ( this vessel, string partType, SharedObjects sharedObj ) : kOS.Suffixed.ListValue | ||
RadiatorCtrl ( Vessel vessel, bool state ) : void | ||
SetTarget ( IKOSTargetable val, Vessel currentVessel ) : void | ||
SetTarget ( ITargetable val, Vessel currentVessel ) : void | ||
SolarPanelCtrl ( Vessel vessel, bool state ) : void | ||
TryGetEncounter ( Vessel vessel, SharedObjects sharedObj ) : object | ||
TryGetResource ( Vessel vessel, string resourceName, double &total ) : bool | ||
UnsetTarget ( ) : void | ||
makeActionParam ( bool state ) : KSPActionParam |
메소드 | 설명 | |
---|---|---|
GetMassDrag ( Vessel vessel ) : double | ||
TryGetVesselByName ( string name, Vessel origin ) : Vessel |
public static AngleDelta ( float a, float b ) : float | ||
a | float | |
b | float | |
리턴 | float |
public static BayCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static DeployParachutes ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static DeployParachutesSafe ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static DrillCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static DrillDeployCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static FuelCellCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static GetAvailableThrust ( Vessel vessel, double atmPressure = -1.0 ) : double | ||
vessel | Vessel | |
atmPressure | double | |
리턴 | double |
public static GetBayStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetBodyByName ( string name ) : CelestialBody | ||
name | string | |
리턴 | CelestialBody |
public static GetChuteSafeStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetChuteStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetDrillDeployStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetDrillStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetFacing ( CelestialBody body ) : kOS.Suffixed.Direction | ||
body | CelestialBody | |
리턴 | kOS.Suffixed.Direction |
public static GetFacing ( Vessel vessel ) : kOS.Suffixed.Direction | ||
vessel | Vessel | |
리턴 | kOS.Suffixed.Direction |
public static GetFuelCellStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetISRUStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetIntakeStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetLadderStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetLandingLegStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetListOfActivatedEngines ( Vessel vessel ) : List |
||
vessel | Vessel | |
리턴 | List |
public static GetMaxThrust ( Vessel vessel, double atmPressure = -1.0 ) : double | ||
vessel | Vessel | |
atmPressure | double | |
리턴 | double |
public static GetNorthVector ( Vessel vessel ) : UnityEngine.Vector3d | ||
vessel | Vessel | |
리턴 | UnityEngine.Vector3d |
public static GetRadiatorStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetSolarPanelStatus ( Vessel vessel ) : object | ||
vessel | Vessel | |
리턴 | object |
public static GetTargetBearing ( Vessel vessel, Vessel target ) : float | ||
vessel | Vessel | |
target | Vessel | |
리턴 | float |
public static GetTargetHeading ( Vessel vessel, Vessel target ) : float | ||
vessel | Vessel | |
target | Vessel | |
리턴 | float |
public static GetVelocityHeading ( Vessel vessel ) : float | ||
vessel | Vessel | |
리턴 | float |
public static GetVesselByName ( string name, Vessel origin ) : Vessel | ||
name | string | |
origin | Vessel | |
리턴 | Vessel |
public static GetVesselLatitude ( Vessel vessel ) : float | ||
vessel | Vessel | |
리턴 | float |
public static GetVesselLongitude ( Vessel vessel ) : float | ||
vessel | Vessel | |
리턴 | float |
public static ISRUCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static IntakeCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static LadderCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static LandingLegsCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static PartList ( this vessel, string partType, SharedObjects sharedObj ) : kOS.Suffixed.ListValue | ||
vessel | this | |
partType | string | |
sharedObj | SharedObjects | |
리턴 | kOS.Suffixed.ListValue |
public static RadiatorCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static SetTarget ( IKOSTargetable val, Vessel currentVessel ) : void | ||
val | IKOSTargetable | |
currentVessel | Vessel | |
리턴 | void |
public static SetTarget ( ITargetable val, Vessel currentVessel ) : void | ||
val | ITargetable | |
currentVessel | Vessel | |
리턴 | void |
public static SolarPanelCtrl ( Vessel vessel, bool state ) : void | ||
vessel | Vessel | |
state | bool | |
리턴 | void |
public static TryGetEncounter ( Vessel vessel, SharedObjects sharedObj ) : object | ||
vessel | Vessel | |
sharedObj | SharedObjects | |
리턴 | object |
public static TryGetResource ( Vessel vessel, string resourceName, double &total ) : bool | ||
vessel | Vessel | |
resourceName | string | |
total | double | |
리턴 | bool |
public static makeActionParam ( bool state ) : KSPActionParam | ||
state | bool | |
리턴 | KSPActionParam |