메소드 | 설명 | |
---|---|---|
Dispose ( ) : void | ||
Draw ( |
||
Exit ( ) : void | ||
Game ( ) : System | ||
Initialize ( ) : void | ||
Run ( ) : void | ||
ToggleFullScreen ( ) : void | ||
Update ( |
메소드 | 설명 | |
---|---|---|
Activated ( ) : void | ||
Deactivated ( ) : void | ||
Existing ( ) : void |
메소드 | 설명 | |
---|---|---|
OnActivated ( ) : void | ||
OnDeactivated ( ) : void | ||
OnDispose ( ) : void | ||
OnDraw ( |
||
OnExisting ( ) : void | ||
OnInitalize ( ) : void | ||
OnUpdate ( |
||
SetFrameLimit ( int fps, bool remember = true ) : void |
public Draw ( |
||
gameTime | ||
리턴 | void |
public Update ( |
||
gameTime | ||
리턴 | void |