메소드 | 설명 | |
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Storage ( ) : System | ||
addAccount ( ISL account ) : void | ||
addFloorItem ( int mapId, int itemId, int amount, int posX, int posY ) : void | ||
addGuild ( |
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addGuildMember ( int guildId, int memberId ) : void | ||
addTransaction ( invertika_account.Common.Transaction trans ) : void | ||
banCharacter ( int id, int duration ) : void | ||
checkBannedAccounts ( ) : void | ||
doesCharacterNameExist ( string name ) : bool | ||
doesEmailAddressExist ( string email ) : bool | ||
doesUserNameExist ( string name ) : bool | ||
flush ( ISL account ) : void | ||
getAccount ( int accountID ) : ISL.Server.Account.Account | ||
getAccount ( string userName ) : ISL.Server.Account.Account | ||
getAllWorldStateVars ( int mapId ) : string>.Dictionary |
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getCharacter ( int id, ISL owner ) : ISL.Server.Account.Character | ||
getCharacter ( string name ) : ISL.Server.Account.Character | ||
getFloorItemsFromMap ( int mapId ) : List |
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getGuildList ( ) : List |
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getItemDatabaseVersion ( ) : uint | ||
getQuestVar ( int id, string name ) : string | ||
open ( ) : void | ||
removeFloorItem ( int mapId, int itemId, int amount, int posX, int posY ) : void | ||
removeGuild ( |
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removeGuildMember ( int guildId, int memberId ) : void | ||
setAccountLevel ( int id, int level ) : void | ||
setMemberRights ( int guildId, int memberId, int rights ) : void | ||
setOnlineStatus ( int charId, bool online ) : void | ||
setPlayerLevel ( int id, int level ) : void | ||
setQuestVar ( int id, string name, string value ) : void | ||
setWorldStateVar ( string name, int mapId, string value ) : void | ||
setWorldStateVar ( string name, string value ) : void | ||
updateAttribute ( int charId, uint attrId, double @base, double mod ) : void | ||
updateCharacter ( ISL.Server.Account.Character character ) : bool | ||
updateCharacterPoints ( int charId, int charPoints, int corrPoints ) : void | ||
updateExperience ( int charId, int skillId, int skillValue ) : void | ||
updateLastLogin ( ISL account ) : void |
메소드 | 설명 | |
---|---|---|
ToDateTime ( string ticks ) : System.DateTime | ||
close ( ) : void | ||
delAccount ( ISL account ) : void | ||
delCharacter ( ISL.Server.Account.Character character ) : void | ||
delCharacter ( int charId ) : void | ||
deletePost ( invertika_account.Chat.Letter letter ) : void | ||
fixCharactersSlot ( int accountId ) : void | ||
getAccountBySQL ( int accountID ) : ISL.Server.Account.Account | ||
getCharacterBySQL ( ISL owner ) : ISL.Server.Account.Character | ||
getStoredPost ( int playerId ) : invertika_account.Chat.Post | ||
getTransactions ( System.DateTime date ) : List |
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getTransactions ( uint num ) : List |
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getWorldStateVar ( string name, int mapId ) : string | ||
insertStatusEffect ( int charId, int statusId, int time ) : void | ||
storeLetter ( invertika_account.Chat.Letter letter ) : void | ||
syncDatabase ( ) : void | ||
updateKillCount ( int charId, int monsterId, int kills ) : void |
public addFloorItem ( int mapId, int itemId, int amount, int posX, int posY ) : void | ||
mapId | int | |
itemId | int | |
amount | int | |
posX | int | |
posY | int | |
리턴 | void |
public addGuildMember ( int guildId, int memberId ) : void | ||
guildId | int | |
memberId | int | |
리턴 | void |
public addTransaction ( invertika_account.Common.Transaction trans ) : void | ||
trans | invertika_account.Common.Transaction | |
리턴 | void |
public banCharacter ( int id, int duration ) : void | ||
id | int | |
duration | int | |
리턴 | void |
public doesCharacterNameExist ( string name ) : bool | ||
name | string | |
리턴 | bool |
public doesEmailAddressExist ( string email ) : bool | ||
string | ||
리턴 | bool |
public getAccount ( int accountID ) : ISL.Server.Account.Account | ||
accountID | int | |
리턴 | ISL.Server.Account.Account |
public getAccount ( string userName ) : ISL.Server.Account.Account | ||
userName | string | |
리턴 | ISL.Server.Account.Account |
public getAllWorldStateVars ( int mapId ) : string>.Dictionary |
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mapId | int | |
리턴 | string>.Dictionary |
public getCharacter ( int id, ISL owner ) : ISL.Server.Account.Character | ||
id | int | |
owner | ISL | |
리턴 | ISL.Server.Account.Character |
public getCharacter ( string name ) : ISL.Server.Account.Character | ||
name | string | |
리턴 | ISL.Server.Account.Character |
public getQuestVar ( int id, string name ) : string | ||
id | int | |
name | string | |
리턴 | string |
public removeFloorItem ( int mapId, int itemId, int amount, int posX, int posY ) : void | ||
mapId | int | |
itemId | int | |
amount | int | |
posX | int | |
posY | int | |
리턴 | void |
public removeGuild ( |
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guild | ||
리턴 | void |
public removeGuildMember ( int guildId, int memberId ) : void | ||
guildId | int | |
memberId | int | |
리턴 | void |
public setAccountLevel ( int id, int level ) : void | ||
id | int | |
level | int | |
리턴 | void |
public setMemberRights ( int guildId, int memberId, int rights ) : void | ||
guildId | int | |
memberId | int | |
rights | int | |
리턴 | void |
public setOnlineStatus ( int charId, bool online ) : void | ||
charId | int | |
online | bool | |
리턴 | void |
public setQuestVar ( int id, string name, string value ) : void | ||
id | int | |
name | string | |
value | string | |
리턴 | void |
public setWorldStateVar ( string name, int mapId, string value ) : void | ||
name | string | |
mapId | int | |
value | string | |
리턴 | void |
public setWorldStateVar ( string name, string value ) : void | ||
name | string | |
value | string | |
리턴 | void |
public updateAttribute ( int charId, uint attrId, double @base, double mod ) : void | ||
charId | int | |
attrId | uint | |
@base | double | |
mod | double | |
리턴 | void |
public updateCharacter ( ISL.Server.Account.Character character ) : bool | ||
character | ISL.Server.Account.Character | |
리턴 | bool |
public updateCharacterPoints ( int charId, int charPoints, int corrPoints ) : void | ||
charId | int | |
charPoints | int | |
corrPoints | int | |
리턴 | void |
public updateExperience ( int charId, int skillId, int skillValue ) : void | ||
charId | int | |
skillId | int | |
skillValue | int | |
리턴 | void |