메소드 | 설명 | |
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GetModules ( ) : List |
||
GetSpells ( ) : Spell>.Dictionary |
메소드 | 설명 | |
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LoadMenu ( ) : void | ||
OnAfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
OnChampLoad ( ) : void | ||
OnCombo ( ) : void | ||
OnLaneClear ( ) : void | ||
OnLastHit ( ) : void | ||
OnMixed ( ) : void | ||
OnTick ( ) : void |
protected OnAfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
sender | Obj_AI_Base | |
args | GameObjectProcessSpellCastEventArgs | |
리턴 | void |