C# 클래스 iFlag.mainForm

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: simracer-cz/iFlag

공개 메소드들

메소드 설명
clearedFlag ( string flagName, byte pattern, byte color, bool speed ) : bool
flag ( string flagName, byte pattern, byte color, bool speed ) : bool
flagToMatrix ( string flagName, byte pattern, byte color, bool speed ) : void
mainForm ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

SP_DataReceived ( object sender, System e ) : void
SP_SendData ( byte data ) : void
alwaysOnTopMenuItem_CheckStateChanged ( object sender, EventArgs e ) : void
attemptConnection ( ) : void
brightnessMenuItem_Click ( object sender, EventArgs e ) : void
broadcastMatrix ( ) : bool
clearTimer_Tick ( object sender, EventArgs e ) : void
connectTimer_Tick ( object sender, EventArgs e ) : void
connectorMenuItem_Click ( object sender, EventArgs e ) : void
demoMenuItem_CheckStateChanged ( object sender, EventArgs e ) : void
demoTimer_Tick ( object sender, EventArgs e ) : void
detectSDK ( ) : void
flagsEveryTick ( long flag ) : bool
forumThreadMenuItem_Click ( object sender, EventArgs e ) : void
getSessionDetails ( ) : void
gitMenuItem_Click ( object sender, EventArgs e ) : void
indicateConnection ( ) : void
indicateSimConnected ( bool connected ) : void
mainForm_FormClosing ( object sender, FormClosingEventArgs e ) : void
mainForm_Load ( object sender, EventArgs e ) : void
mainForm_Move ( object sender, EventArgs e ) : void
matchRacingFlags ( long flagID ) : bool
matchStartingFlags ( long flagID ) : bool
matchSystemFlags ( long flagID ) : bool
optionsButton_Click ( object sender, EventArgs e ) : void
pattern ( String flagPattern ) : byte[,,]
restoreCommunication ( ) : void
setMatrixLuma ( ) : void
showDemoFlag ( ) : bool
showFlag ( long flagID ) : bool
showSystemFlag ( long flag = ORIENTATION_CHECK ) : void
startCommunication ( ) : void
startFlags ( ) : void
startMatrix ( ) : void
startSDK ( ) : void
startSession ( ) : void
storeCommunication ( ) : void
timeoutTimer_Tick ( object sender, EventArgs e ) : void
updateTimer_Tick ( object sender, EventArgs e ) : void
updatesEnabledMenuItem_Click ( object sender, EventArgs e ) : void
updatesExperimentalMenuItem_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

clearedFlag() 공개 메소드

public clearedFlag ( string flagName, byte pattern, byte color, bool speed ) : bool
flagName string
pattern byte
color byte
speed bool
리턴 bool

flag() 공개 메소드

public flag ( string flagName, byte pattern, byte color, bool speed ) : bool
flagName string
pattern byte
color byte
speed bool
리턴 bool

flagToMatrix() 공개 메소드

public flagToMatrix ( string flagName, byte pattern, byte color, bool speed ) : void
flagName string
pattern byte
color byte
speed bool
리턴 void

mainForm() 공개 메소드

public mainForm ( ) : System
리턴 System