C# 클래스 iControl.SystemCluster

상속: iControlInterface
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공개 메소드들

메소드 설명
Beginget_cluster_enabled_state ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_cluster_ha_state ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_current_primary_slot ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_list ( System callback, object asyncState ) : System.IAsyncResult
Beginget_member_enabled_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
Beginget_member_ha_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
Beginget_member_licensed_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
Beginget_member_priming_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
Beginget_min_up_members ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_min_up_members_action ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_min_up_members_state ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_slot_id ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
Beginget_version ( System callback, object asyncState ) : System.IAsyncResult
Beginis_clustered_environment ( System callback, object asyncState ) : System.IAsyncResult
Beginset_cluster_enabled_state ( string cluster_names, CommonEnabledState cluster_states, System callback, object asyncState ) : System.IAsyncResult
Beginset_current_primary_slot ( string cluster_names, long primary_slots, System callback, object asyncState ) : System.IAsyncResult
Beginset_member_enabled_state ( string cluster_names, long slot_ids, CommonEnabledState member_states, System callback, object asyncState ) : System.IAsyncResult
Beginset_member_priming_state ( string cluster_names, long slot_ids, CommonEnabledState priming_states, System callback, object asyncState ) : System.IAsyncResult
Beginset_min_up_members ( string cluster_names, long min_up_members, System callback, object asyncState ) : System.IAsyncResult
Beginset_min_up_members_action ( string cluster_names, CommonHAAction min_up_actions, System callback, object asyncState ) : System.IAsyncResult
Beginset_min_up_members_state ( string cluster_names, CommonEnabledState min_up_states, System callback, object asyncState ) : System.IAsyncResult
Endget_cluster_enabled_state ( System asyncResult ) : CommonEnabledState[]
Endget_cluster_ha_state ( System asyncResult ) : CommonHAState[]
Endget_current_primary_slot ( System asyncResult ) : long[]
Endget_list ( System asyncResult ) : string[]
Endget_member_enabled_state ( System asyncResult ) : CommonEnabledState[][]
Endget_member_ha_state ( System asyncResult ) : CommonHAState[][]
Endget_member_licensed_state ( System asyncResult ) : CommonEnabledState[][]
Endget_member_priming_state ( System asyncResult ) : CommonEnabledState[][]
Endget_min_up_members ( System asyncResult ) : long[]
Endget_min_up_members_action ( System asyncResult ) : CommonHAAction[]
Endget_min_up_members_state ( System asyncResult ) : CommonEnabledState[]
Endget_slot_id ( System asyncResult ) : long[][]
Endget_version ( System asyncResult ) : string
Endis_clustered_environment ( System asyncResult ) : bool
Endset_cluster_enabled_state ( System asyncResult ) : void
Endset_current_primary_slot ( System asyncResult ) : void
Endset_member_enabled_state ( System asyncResult ) : void
Endset_member_priming_state ( System asyncResult ) : void
Endset_min_up_members ( System asyncResult ) : void
Endset_min_up_members_action ( System asyncResult ) : void
Endset_min_up_members_state ( System asyncResult ) : void
SystemCluster ( ) : System

비공개 메소드들

메소드 설명
get_cluster_enabled_state ( string cluster_names ) : CommonEnabledState[]
get_cluster_ha_state ( string cluster_names ) : CommonHAState[]
get_current_primary_slot ( string cluster_names ) : long[]
get_list ( ) : string[]
get_member_enabled_state ( string cluster_names, long slot_ids ) : CommonEnabledState[][]
get_member_ha_state ( string cluster_names, long slot_ids ) : CommonHAState[][]
get_member_licensed_state ( string cluster_names, long slot_ids ) : CommonEnabledState[][]
get_member_priming_state ( string cluster_names, long slot_ids ) : CommonEnabledState[][]
get_min_up_members ( string cluster_names ) : long[]
get_min_up_members_action ( string cluster_names ) : CommonHAAction[]
get_min_up_members_state ( string cluster_names ) : CommonEnabledState[]
get_slot_id ( string cluster_names ) : long[][]
get_version ( ) : string
is_clustered_environment ( ) : bool
set_cluster_enabled_state ( string cluster_names, CommonEnabledState cluster_states ) : void
set_current_primary_slot ( string cluster_names, long primary_slots ) : void
set_member_enabled_state ( string cluster_names, long slot_ids, CommonEnabledState member_states ) : void
set_member_priming_state ( string cluster_names, long slot_ids, CommonEnabledState priming_states ) : void
set_min_up_members ( string cluster_names, long min_up_members ) : void
set_min_up_members_action ( string cluster_names, CommonHAAction min_up_actions ) : void
set_min_up_members_state ( string cluster_names, CommonEnabledState min_up_states ) : void

메소드 상세

Beginget_cluster_enabled_state() 공개 메소드

public Beginget_cluster_enabled_state ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_cluster_ha_state() 공개 메소드

public Beginget_cluster_ha_state ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_current_primary_slot() 공개 메소드

public Beginget_current_primary_slot ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_list() 공개 메소드

public Beginget_list ( System callback, object asyncState ) : System.IAsyncResult
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_member_enabled_state() 공개 메소드

public Beginget_member_enabled_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
slot_ids long
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_member_ha_state() 공개 메소드

public Beginget_member_ha_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
slot_ids long
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_member_licensed_state() 공개 메소드

public Beginget_member_licensed_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
slot_ids long
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_member_priming_state() 공개 메소드

public Beginget_member_priming_state ( string cluster_names, long slot_ids, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
slot_ids long
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_min_up_members() 공개 메소드

public Beginget_min_up_members ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_min_up_members_action() 공개 메소드

public Beginget_min_up_members_action ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_min_up_members_state() 공개 메소드

public Beginget_min_up_members_state ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_slot_id() 공개 메소드

public Beginget_slot_id ( string cluster_names, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
callback System
asyncState object
리턴 System.IAsyncResult

Beginget_version() 공개 메소드

public Beginget_version ( System callback, object asyncState ) : System.IAsyncResult
callback System
asyncState object
리턴 System.IAsyncResult

Beginis_clustered_environment() 공개 메소드

public Beginis_clustered_environment ( System callback, object asyncState ) : System.IAsyncResult
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_cluster_enabled_state() 공개 메소드

public Beginset_cluster_enabled_state ( string cluster_names, CommonEnabledState cluster_states, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
cluster_states CommonEnabledState
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_current_primary_slot() 공개 메소드

public Beginset_current_primary_slot ( string cluster_names, long primary_slots, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
primary_slots long
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_member_enabled_state() 공개 메소드

public Beginset_member_enabled_state ( string cluster_names, long slot_ids, CommonEnabledState member_states, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
slot_ids long
member_states CommonEnabledState
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_member_priming_state() 공개 메소드

public Beginset_member_priming_state ( string cluster_names, long slot_ids, CommonEnabledState priming_states, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
slot_ids long
priming_states CommonEnabledState
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_min_up_members() 공개 메소드

public Beginset_min_up_members ( string cluster_names, long min_up_members, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
min_up_members long
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_min_up_members_action() 공개 메소드

public Beginset_min_up_members_action ( string cluster_names, CommonHAAction min_up_actions, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
min_up_actions CommonHAAction
callback System
asyncState object
리턴 System.IAsyncResult

Beginset_min_up_members_state() 공개 메소드

public Beginset_min_up_members_state ( string cluster_names, CommonEnabledState min_up_states, System callback, object asyncState ) : System.IAsyncResult
cluster_names string
min_up_states CommonEnabledState
callback System
asyncState object
리턴 System.IAsyncResult

Endget_cluster_enabled_state() 공개 메소드

public Endget_cluster_enabled_state ( System asyncResult ) : CommonEnabledState[]
asyncResult System
리턴 CommonEnabledState[]

Endget_cluster_ha_state() 공개 메소드

public Endget_cluster_ha_state ( System asyncResult ) : CommonHAState[]
asyncResult System
리턴 CommonHAState[]

Endget_current_primary_slot() 공개 메소드

public Endget_current_primary_slot ( System asyncResult ) : long[]
asyncResult System
리턴 long[]

Endget_list() 공개 메소드

public Endget_list ( System asyncResult ) : string[]
asyncResult System
리턴 string[]

Endget_member_enabled_state() 공개 메소드

public Endget_member_enabled_state ( System asyncResult ) : CommonEnabledState[][]
asyncResult System
리턴 CommonEnabledState[][]

Endget_member_ha_state() 공개 메소드

public Endget_member_ha_state ( System asyncResult ) : CommonHAState[][]
asyncResult System
리턴 CommonHAState[][]

Endget_member_licensed_state() 공개 메소드

public Endget_member_licensed_state ( System asyncResult ) : CommonEnabledState[][]
asyncResult System
리턴 CommonEnabledState[][]

Endget_member_priming_state() 공개 메소드

public Endget_member_priming_state ( System asyncResult ) : CommonEnabledState[][]
asyncResult System
리턴 CommonEnabledState[][]

Endget_min_up_members() 공개 메소드

public Endget_min_up_members ( System asyncResult ) : long[]
asyncResult System
리턴 long[]

Endget_min_up_members_action() 공개 메소드

public Endget_min_up_members_action ( System asyncResult ) : CommonHAAction[]
asyncResult System
리턴 CommonHAAction[]

Endget_min_up_members_state() 공개 메소드

public Endget_min_up_members_state ( System asyncResult ) : CommonEnabledState[]
asyncResult System
리턴 CommonEnabledState[]

Endget_slot_id() 공개 메소드

public Endget_slot_id ( System asyncResult ) : long[][]
asyncResult System
리턴 long[][]

Endget_version() 공개 메소드

public Endget_version ( System asyncResult ) : string
asyncResult System
리턴 string

Endis_clustered_environment() 공개 메소드

public Endis_clustered_environment ( System asyncResult ) : bool
asyncResult System
리턴 bool

Endset_cluster_enabled_state() 공개 메소드

public Endset_cluster_enabled_state ( System asyncResult ) : void
asyncResult System
리턴 void

Endset_current_primary_slot() 공개 메소드

public Endset_current_primary_slot ( System asyncResult ) : void
asyncResult System
리턴 void

Endset_member_enabled_state() 공개 메소드

public Endset_member_enabled_state ( System asyncResult ) : void
asyncResult System
리턴 void

Endset_member_priming_state() 공개 메소드

public Endset_member_priming_state ( System asyncResult ) : void
asyncResult System
리턴 void

Endset_min_up_members() 공개 메소드

public Endset_min_up_members ( System asyncResult ) : void
asyncResult System
리턴 void

Endset_min_up_members_action() 공개 메소드

public Endset_min_up_members_action ( System asyncResult ) : void
asyncResult System
리턴 void

Endset_min_up_members_state() 공개 메소드

public Endset_min_up_members_state ( System asyncResult ) : void
asyncResult System
리턴 void

SystemCluster() 공개 메소드

public SystemCluster ( ) : System
리턴 System