프로퍼티 | 타입 | 설명 | |
---|---|---|---|
divisions | uint |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_bottomEdge | float | ||
_canSubdivide | System.Boolean | ||
_checkObjectHullHeight | float | ||
_checkObjectHullWidth | float | ||
_checkObjectHullX | float | ||
_checkObjectHullY | float | ||
_halfHeight | float | ||
_halfWidth | float | ||
_headA | |||
_headB | |||
_iterator | |||
_leftEdge | float | ||
_list | uint | ||
_midpointX | float | ||
_midpointY | float | ||
_min | uint | ||
_northEastTree | |||
_northWestTree | |||
_notifyCallback | Func |
||
_object | FlxObject | ||
_objectBottomEdge | float | ||
_objectHullHeight | float | ||
_objectHullWidth | float | ||
_objectHullX | float | ||
_objectHullY | float | ||
_objectLeftEdge | float | ||
_objectRightEdge | float | ||
_objectTopEdge | float | ||
_processingCallback | Func |
||
_rightEdge | float | ||
_southEastTree | |||
_southWestTree | |||
_tailA | |||
_tailB | |||
_topEdge | float | ||
_useBothLists | System.Boolean |
메소드 | 설명 | |
---|---|---|
FlxQuadTree ( float X, float Y, float Width, float Height, |
||
add ( FlxBasic ObjectOrGroup, uint List ) : void | ||
destroy ( ) : void | ||
execute ( ) : System.Boolean | ||
load ( FlxBasic ObjectOrGroup1, FlxBasic ObjectOrGroup2 = null, Func |
메소드 | 설명 | |
---|---|---|
addObject ( ) : void | ||
addToList ( ) : void | ||
overlapNode ( ) : System.Boolean |
public FlxQuadTree ( float X, float Y, float Width, float Height, |
||
X | float | |
Y | float | |
Width | float | |
Height | float | |
Parent | ||
리턴 | System |
public add ( FlxBasic ObjectOrGroup, uint List ) : void | ||
ObjectOrGroup | FlxBasic | |
List | uint | |
리턴 | void |
public load ( FlxBasic ObjectOrGroup1, FlxBasic ObjectOrGroup2 = null, Func |
||
ObjectOrGroup1 | FlxBasic | |
ObjectOrGroup2 | FlxBasic | |
NotifyCallback | Func |
|
ProcessCallback | Func |
|
리턴 | void |