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설명 |
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AddBeaches ( [ map ) : void |
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AddSingleCave ( Random rand, Map map, byte bedrockType, byte fillingType, int length, double maxDiameter ) : void |
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AddSingleVein ( Random rand, Map map, byte bedrockType, byte fillingType, int k, double maxDiameter, int l ) : void |
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AddSingleVein ( Random rand, Map map, byte bedrockType, byte fillingType, int k, double maxDiameter, int l, int i1 ) : void |
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ApplyBias ( ) : void |
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ApplyTheme ( MapGenTheme theme ) : void |
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EstimateComplexity ( ) : void |
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GenerateEmpty ( int width, int length, int height ) : Map |
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GenerateFlatgrass ( int width, int length, int height ) : Map |
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GenerateHeightmap ( ) : void |
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GenerateOcean ( int width, int length, int height ) : Map |
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GenerateTrees ( [ map ) : void |
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ReportProgress ( int relativeIncrease, [ message ) : void |
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SealLiquids ( Map map, byte sealantType ) : void |
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