C# 클래스 fCraft.BlockUpdate

Structure representing a pending update to the map's block array. Contains information about the block coordinates, type, and change's origin.
파일 보기 프로젝트 열기: fragmer/fCraft 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
BlockType Block
BlockType byte
Origin Player
X short
Y short
Z short
origin Player
type byte
x int

공개 메소드들

메소드 설명
BlockUpdate ( Player origin, Vector3I coord, Block blockType )
BlockUpdate ( Player origin, int x, int y, int h, Block blockType )
BlockUpdate ( Player origin, int x, int y, int h, byte blockType )
BlockUpdate ( Player origin, short x, short y, short z, Block blockType )
BlockUpdate ( Player origin, Vector3I coord, Block blockType ) : JetBrains.Annotations
BlockUpdate ( Player origin, short x, short y, short z, Block blockType ) : JetBrains.Annotations
BlockUpdate ( [ origin, Vector3I coord, Block blockType ) : JetBrains.Annotations

Creates a new BlockUpdate struct.

BlockUpdate ( Player _origin, int _x, int _y, int _h, byte _type ) : System

메소드 상세

BlockUpdate() 공개 메소드

public BlockUpdate ( Player origin, Vector3I coord, Block blockType )
origin Player
coord Vector3I
blockType Block

BlockUpdate() 공개 메소드

public BlockUpdate ( Player origin, int x, int y, int h, Block blockType )
origin Player
x int
y int
h int
blockType Block

BlockUpdate() 공개 메소드

public BlockUpdate ( Player origin, int x, int y, int h, byte blockType )
origin Player
x int
y int
h int
blockType byte

BlockUpdate() 공개 메소드

public BlockUpdate ( Player origin, short x, short y, short z, Block blockType )
origin Player
x short
y short
z short
blockType Block

BlockUpdate() 공개 메소드

public BlockUpdate ( Player origin, Vector3I coord, Block blockType ) : JetBrains.Annotations
origin Player
coord Vector3I
blockType Block
리턴 JetBrains.Annotations

BlockUpdate() 공개 메소드

public BlockUpdate ( Player origin, short x, short y, short z, Block blockType ) : JetBrains.Annotations
origin Player
x short
y short
z short
blockType Block
리턴 JetBrains.Annotations

BlockUpdate() 공개 메소드

Creates a new BlockUpdate struct.
public BlockUpdate ( [ origin, Vector3I coord, Block blockType ) : JetBrains.Annotations
origin [
coord Vector3I
blockType Block
리턴 JetBrains.Annotations

BlockUpdate() 공개 메소드

public BlockUpdate ( Player _origin, int _x, int _y, int _h, byte _type ) : System
_origin Player
_x int
_y int
_h int
_type byte
리턴 System

프로퍼티 상세

BlockType 공개적으로 프로퍼티

Type of block to set at the given coordinates.
public Block BlockType
리턴 Block

BlockType 공개적으로 프로퍼티

public byte BlockType
리턴 byte

Origin 공개적으로 프로퍼티

public Player,fCraft Origin
리턴 Player

X 공개적으로 프로퍼티

public short X
리턴 short

Y 공개적으로 프로퍼티

Y coordinate (along the length).
public short Y
리턴 short

Z 공개적으로 프로퍼티

X coordinate (along the height).
public short Z
리턴 short

origin 공개적으로 프로퍼티

public Player,fCraft origin
리턴 Player

type 공개적으로 프로퍼티

public byte type
리턴 byte

x 공개적으로 프로퍼티

public int x
리턴 int