메소드 | 설명 | |
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Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Grill_Have>.FoodMenuInteractionDefinition |
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CreateInstance ( InteractionInstanceParameters ¶meters ) : InteractionInstance | ||
Definition ( ) : Sims3.Gameplay.Interactions | ||
Definition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Sims3.Gameplay.Interactions |
public Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Grill_Have>.FoodMenuInteractionDefinition |
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menuText | string | |
recipe | Recipe | |
menuPath | string | |
objectClickedOn | GameObject | |
destination | Recipe | |
quantity | Recipe | |
repetition | Recipe | |
bWasHaveSomething | bool | |
cost | int | |
리턴 | Grill_Have>.FoodMenuInteractionDefinition |
public CreateInstance ( InteractionInstanceParameters ¶meters ) : InteractionInstance | ||
parameters | InteractionInstanceParameters | |
리턴 | InteractionInstance |
public Definition ( ) : Sims3.Gameplay.Interactions | ||
리턴 | Sims3.Gameplay.Interactions |
public Definition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Sims3.Gameplay.Interactions | ||
menuText | string | |
recipe | Recipe | |
menuPath | string | |
objectClickedOn | GameObject | |
destination | Recipe | |
quantity | Recipe | |
repetition | Recipe | |
bWasHaveSomething | bool | |
cost | int | |
리턴 | Sims3.Gameplay.Interactions |