C# 클래스 andengine.collision.RectangularShapeCollisionChecker

상속: ShapeCollisionChecker
파일 보기 프로젝트 열기: jamesburton/AndEngine.net 1 사용 예제들

공개 메소드들

메소드 설명
CheckCollision ( andengine.entity.shape.RectangularShape pRectangularShapeA, andengine.entity.shape.RectangularShape pRectangularShapeB ) : bool
CheckContains ( andengine.entity.shape.RectangularShape pRectangularShape, float pX, float pY ) : bool
FillVertices ( andengine.entity.shape.RectangularShape pRectangularShape, float pVertices ) : void

메소드 상세

CheckCollision() 공개 정적인 메소드

public static CheckCollision ( andengine.entity.shape.RectangularShape pRectangularShapeA, andengine.entity.shape.RectangularShape pRectangularShapeB ) : bool
pRectangularShapeA andengine.entity.shape.RectangularShape
pRectangularShapeB andengine.entity.shape.RectangularShape
리턴 bool

CheckContains() 공개 정적인 메소드

public static CheckContains ( andengine.entity.shape.RectangularShape pRectangularShape, float pX, float pY ) : bool
pRectangularShape andengine.entity.shape.RectangularShape
pX float
pY float
리턴 bool

FillVertices() 공개 정적인 메소드

public static FillVertices ( andengine.entity.shape.RectangularShape pRectangularShape, float pVertices ) : void
pRectangularShape andengine.entity.shape.RectangularShape
pVertices float
리턴 void