메소드 |
설명 |
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CustomTeam_Load ( object sender, EventArgs e ) : void |
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addPlayer_Click ( object sender, EventArgs e ) : void |
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cancelButton_Click ( object sender, EventArgs e ) : void |
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containsNumber ( int n ) : bool |
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deletePlayerButton_Click ( object sender, EventArgs e ) : void |
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generateFileFormat ( ) : string |
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generateNextAvailableNumber ( ) : int |
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indexOf ( Player p ) : int |
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loadTeamButton_Click ( object sender, EventArgs e ) : void |
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playersListBox_Click ( object sender, EventArgs e ) : void |
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savePlayerButton_Click ( object sender, EventArgs e ) : void |
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saveTeamButton_Click ( object sender, EventArgs e ) : void |
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teamNameTextBox_TextChanged ( object sender, EventArgs e ) : void |
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updateForm ( ) : void |
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useTeamButton_Click ( object sender, EventArgs e ) : void |
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