프로퍼티 | 타입 | 설명 | |
---|---|---|---|
levelLoader |
메소드 | 설명 | |
---|---|---|
CollisionRemoval ( ) : void | ||
Draw ( |
||
Logic ( Microsoft.Xna.Framework.Content.ContentManager Content ) : System | ||
NewGame ( ) : void | ||
TextLenght ( string String ) : Vector2 | ||
Update ( |
||
bossCurrentLifeBarCalc ( ) : int | ||
bossTotalLifeBarCalc ( ) : int |
메소드 | 설명 | |
---|---|---|
HighScoreUpdate ( ) : void |
public Draw ( |
||
spriteBatch | ||
리턴 | void |
public Logic ( Microsoft.Xna.Framework.Content.ContentManager Content ) : System | ||
Content | Microsoft.Xna.Framework.Content.ContentManager | |
리턴 | System |
public Update ( |
||
keyState | ||
gameTime | ||
리턴 | void |