메소드 | 설명 | |
---|---|---|
Accessorize ( ) : void | ||
Boss3 ( Vector2 position, float timer ) : System | ||
Draw ( Microsoft spriteBatch ) : void | ||
Update ( |
public Boss3 ( Vector2 position, float timer ) : System | ||
position | Vector2 | |
timer | float | |
리턴 | System |
public Update ( |
||
gameTime | ||
리턴 | void |