C# 클래스 Zepheus.World.Data.WorldEntities

No Metadata Documentation available.
상속: ObjectContext
파일 보기 프로젝트 열기: Zepheus/Zepheus_Fiesta

공개 메소드들

메소드 설명
AddToCharacters ( Character character ) : void

Deprecated Method for adding a new object to the Characters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToEquips ( Equip equip ) : void

Deprecated Method for adding a new object to the Equips EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

WorldEntities ( ) : System

Initializes a new WorldEntities object using the connection string found in the 'WorldEntities' section of the application configuration file.

WorldEntities ( System.Data.EntityClient.EntityConnection connection ) : System

Initialize a new WorldEntities object.

WorldEntities ( string connectionString ) : System

Initialize a new WorldEntities object.

비공개 메소드들

메소드 설명
OnContextCreated ( ) : void

메소드 상세

AddToCharacters() 공개 메소드

Deprecated Method for adding a new object to the Characters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToCharacters ( Character character ) : void
character Character
리턴 void

AddToEquips() 공개 메소드

Deprecated Method for adding a new object to the Equips EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToEquips ( Equip equip ) : void
equip Equip
리턴 void

WorldEntities() 공개 메소드

Initializes a new WorldEntities object using the connection string found in the 'WorldEntities' section of the application configuration file.
public WorldEntities ( ) : System
리턴 System

WorldEntities() 공개 메소드

Initialize a new WorldEntities object.
public WorldEntities ( System.Data.EntityClient.EntityConnection connection ) : System
connection System.Data.EntityClient.EntityConnection
리턴 System

WorldEntities() 공개 메소드

Initialize a new WorldEntities object.
public WorldEntities ( string connectionString ) : System
connectionString string
리턴 System