C# 클래스 Zepheus.Database.WorldEntity

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상속: ObjectContext
파일 보기 프로젝트 열기: Zepheus/Zepheus_Fiesta

공개 메소드들

메소드 설명
AddToCharacters ( Character character ) : void

Deprecated Method for adding a new object to the Characters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToDatabaseEquips ( DatabaseEquip databaseEquip ) : void

Deprecated Method for adding a new object to the DatabaseEquips EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToDatabaseItems ( DatabaseItem databaseItem ) : void

Deprecated Method for adding a new object to the DatabaseItems EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToDatabaseSkills ( DatabaseSkill databaseSkill ) : void

Deprecated Method for adding a new object to the DatabaseSkills EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

AddToGuilds ( Guild guild ) : void

Deprecated Method for adding a new object to the Guilds EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.

WorldEntity ( ) : System

Initializes a new WorldEntity object using the connection string found in the 'WorldEntity' section of the application configuration file.

WorldEntity ( System.Data.Entity.Core.EntityClient.EntityConnection connection ) : System

Initialize a new WorldEntity object.

WorldEntity ( string connectionString ) : System

Initialize a new WorldEntity object.

비공개 메소드들

메소드 설명
OnContextCreated ( ) : void

메소드 상세

AddToCharacters() 공개 메소드

Deprecated Method for adding a new object to the Characters EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToCharacters ( Character character ) : void
character Character
리턴 void

AddToDatabaseEquips() 공개 메소드

Deprecated Method for adding a new object to the DatabaseEquips EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToDatabaseEquips ( DatabaseEquip databaseEquip ) : void
databaseEquip DatabaseEquip
리턴 void

AddToDatabaseItems() 공개 메소드

Deprecated Method for adding a new object to the DatabaseItems EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToDatabaseItems ( DatabaseItem databaseItem ) : void
databaseItem DatabaseItem
리턴 void

AddToDatabaseSkills() 공개 메소드

Deprecated Method for adding a new object to the DatabaseSkills EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToDatabaseSkills ( DatabaseSkill databaseSkill ) : void
databaseSkill DatabaseSkill
리턴 void

AddToGuilds() 공개 메소드

Deprecated Method for adding a new object to the Guilds EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead.
public AddToGuilds ( Guild guild ) : void
guild Guild
리턴 void

WorldEntity() 공개 메소드

Initializes a new WorldEntity object using the connection string found in the 'WorldEntity' section of the application configuration file.
public WorldEntity ( ) : System
리턴 System

WorldEntity() 공개 메소드

Initialize a new WorldEntity object.
public WorldEntity ( System.Data.Entity.Core.EntityClient.EntityConnection connection ) : System
connection System.Data.Entity.Core.EntityClient.EntityConnection
리턴 System

WorldEntity() 공개 메소드

Initialize a new WorldEntity object.
public WorldEntity ( string connectionString ) : System
connectionString string
리턴 System